Skills trees are diverse, and offer your characters a reasonable amount of skill. The sounds are just amazing, the music can be amazing, the vocalists also did a great job, the characters live and authentic give their voices, and the voices blend well with the characters.
The movement of the camera initially requires a little practice (it needs to be rotated sometimes by hand), but something that after a few hours of play can not be easily worked out. The graphics are amazing, and the maps are detailed and look great, from the deserts to the rainforests, seas, and ancient ruins, you can see everything that an imaginary place can offer. The campaign is long and enjoyable, the guides are well written and have interesting backgrounds, with tons of side searches, interesting places, and a mysterious amount that prevents you from giving up the conspiracy. I was also amazed at how beautiful the story really is. So there is no ‘wonder’ in competitions like in Divinity and ‘try 10 times to win’ in Pillars. I find SpellForce 3 a better RPG game than Divinity or Pillars games. Hero challenges are practical and meaningful. The RPG part of the campaign is very good. I am not a parliamentarian so I can not speak. On ease of installation, AI soldiers are not that powerful. I play in Easy mode and the AI behaves the same no matter how difficult. The enemy will attack your weaker areas but so far I have achieved good things. I find this a good thing because armies can be very large. There is no activated skill on the soldiers, only heroes. The RTS port is as good as any other RTS. Most of the maps in the campaign you explore with your heroes before going into RTS mode. It is more RPG than RTS because there is a strong RPG element in the game. It has great sound acting, amazing music, and great graphics. SpellForce 3 Reforced is a really good game.